Browse Models
Note: Stable Fast 3D weights are released under a Stability AI Non-Commercial Research Community License, and cannot be utilized for commercial purposes. Please read the license to verify if your use case is permitted.
The simplest way to self-host Stable Fast 3D. Launch a dedicated cloud GPU server running Lab Station OS to download and serve the model using any compatible app or framework.
Download model weights for local inference. Must be used with a compatible app, notebook, or codebase. May run slowly, or not work at all, depending on your system resources, particularly GPU(s) and available VRAM.
Stable Fast 3D converts single images into textured 3D meshes with materials in 0.5 seconds, compared to 10 minutes for previous methods. Built on TripoSR and trained on Objaverse, it generates clean meshes with optimized polygon counts and automatic UV unwrapping, suitable for games and visualization.
Stable Fast 3D (SF3D) represents a significant advancement in AI-powered 3D reconstruction technology, building upon the foundation established by the TripoSR model while introducing substantial architectural improvements. This transformer-based model, developed by Stability AI, specializes in generating textured, UV-unwrapped 3D mesh assets from single input images with remarkable speed and efficiency.
The model employs a feedforward architecture optimized for rapid inference, capable of generating 3D assets in approximately 0.5 seconds on a GPU with 7GB VRAM. This represents a dramatic improvement over previous approaches like SV3D, which required around 10 minutes for similar tasks. SF3D processes 512x512 pixel input images to produce low-polygon meshes complete with material parameters (roughness, metallic) for enhanced rendering quality.
Key features include:
SF3D was trained using a curated subset of the Objaverse dataset, employing enhanced rendering methods to better approximate real-world image distributions and improve generalization. The training process incorporated novel techniques for fast textured mesh creation, as detailed in the accompanying technical report.
The model excels in various applications, including:
SF3D is particularly well-suited for generating static assets such as background objects, furniture, and environmental elements. The model explicitly excludes generating factual representations of people or events from its intended use cases.
SF3D is released under the Stability AI Community License, which allows for:
The model's source code is available on GitHub, with model weights and documentation hosted on Hugging Face.